Hello, I'mHolger

Danish backend developer with a passion for game development, specializing in C#, .NET, and cloud infrastructure.

SELECTED WORK

GAME DEVELOPMENT & BACKEND SYSTEMS

Mini Gears: Mayhem

An exciting game currently in development with an active Steam page. Implemented backend systems, shader programming for visual effects, and optimized C# code for performance.

C# TOOL DEVELOPMENT

Ghost Commands

A tool developed for Unity that enables users to execute commands directly in the editor. Built with C# and the Unity API, featuring a robust backend architecture, custom parser, and extensible command system with comprehensive documentation.

EU Interreg Project
BACKEND ARCHITECTURE & DEVOPS

EU Interreg Project

A collaborative European research project utilizing .NET microservices, containerization with Kubernetes, and DevOps practices. Focused on building a scalable backend infrastructure with CI/CD pipelines and monitoring systems.

ABOUT ME

I'm a backend developer from Denmark with a Bachelor in Software Development (Professionsbachelor i Softwareudvikling) and a deep passion for game development. I specialize in building robust, scalable systems and tools that power interactive experiences.

My technical focus includes C#, .NET, microservices architecture, and DevOps practices. I excel at creating efficient backend solutions, optimizing performance, and implementing cloud infrastructure. What drives me most is applying these skills to create engaging games and development tools.

I value clean, functional design and efficient solutions. Beyond backend development, I've worked extensively with Unity development, shader programming, and game architecture.

EDUCATION

Business Bachelor of Software Development

Professionsbachelor i Softwareudvikling

SKILLS

C#.NETUnit TestingMicroservicesDockerDevOpsCI/CDKubernetesCloud InfrastructureUnityShader ProgrammingSystem ArchitectureC++ReactTypeScriptTailwind
Portrait

GET IN TOUCH

Looking for someone like me? just reach out.

holgerwahlgreen00@gmail.com