Hello, I'mHolger
Danish backend developer with a passion for game development, specializing in C#, .NET, and cloud infrastructure.
SELECTED WORK
Mini Gears: Mayhem
An exciting game currently in development with an active Steam page. Implemented backend systems, shader programming for visual effects, and optimized C# code for performance.
Ghost Commands
A tool developed for Unity that enables users to execute commands directly in the editor. Built with C# and the Unity API, featuring a robust backend architecture, custom parser, and extensible command system with comprehensive documentation.
EU Interreg Project
A collaborative European research project utilizing .NET microservices, containerization with Kubernetes, and DevOps practices. Focused on building a scalable backend infrastructure with CI/CD pipelines and monitoring systems.
ABOUT ME
I'm a backend developer from Denmark with a Bachelor in Software Development (Professionsbachelor i Softwareudvikling) and a deep passion for game development. I specialize in building robust, scalable systems and tools that power interactive experiences.
My technical focus includes C#, .NET, microservices architecture, and DevOps practices. I excel at creating efficient backend solutions, optimizing performance, and implementing cloud infrastructure. What drives me most is applying these skills to create engaging games and development tools.
I value clean, functional design and efficient solutions. Beyond backend development, I've worked extensively with Unity development, shader programming, and game architecture.
EDUCATION
Business Bachelor of Software Development
Professionsbachelor i Softwareudvikling